Post # 7 - Java and Object-Oriented design principles



Java and Object-Oriented design principles

One of the most popular OOP languages worldwide is Java, created by Sun Microsystems in 1995 and later acquired and maintained by Oracle. Home users who want to learn how to code with Java can go to https://www.java.com and click on the Downloads link at the top of the page; the bottom of the download page has a link to the Installation Instructions.

To start learning about coding in Java, head over to the ‘Developer Resources’ link on java.com and click on the ‘Learn’ link once on the new web page.




Object-Oriented programming (OOP)is a programming model used as the standard way to create code for application development in modern times. It is based on the principle that data can be treated like a physical object. An easy-to-understand example would be that of a bicycle; as such, it is an object with properties like a frame, pedals, handlebar, seat, etc. There are also things we can do with the bicycle and its properties. We can sit on it, push the pedals to make the bicycle move, and use the handlebar to steer the bicycle in the direction we want.

In OOP, data is treated as an object, a file is an object that contains properties like a name, a file extension that tells us what application can open the file, and it has content among other properties. We can use this file to open it and read, change, or print its content; we can also rename the file or change the extension, among other things. These are the possibilities that Object-Oriented Programming allows us to do. For more detailed information about OOP please follow this blog post from ‘Indeed.com’ the popular job search site. WhatIs Object-Oriented Programming (OOP)?

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